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NGSS for Our Youngest Learners: Explorations in Coding
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Issues of Question Equivalence in Online Exam Pools
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During the pandemic, the use of question pools for online testing was recommended to mitigate cheating, exposing multitudes of science, technology, engineering, and mathematics (STEM) students across the globe to this…
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With, Not For: Why the Distinction Matters
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Adventures in Quander: A QIS Video Game for Secondary Learners
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This article focuses on the impact of a physics class on secondary science teacher candidates’ views of teaching and learning physics. The course was developed and taught by faculty from the Department of Astronomy and…
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Project-based learning (PBL) research is shown to improve students’ higher-order thinking skills. In this article, we describe an adaptation of the PBL model that is suitable for colleges with limited science,…
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Using Open-World Games to Support Inclusive Approaches to Computational Thinking
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Instruction that increases acceptance of evolution is essential to effective biology instruction, but instruction about evolution is not consistently correlated with increased levels of acceptance. Does the pedagogical…
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Science That’s Out of This World
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