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All Book Chapters

Why We Are Not What We Eat

Book Chapter

Why We Are Not What We Eat

This problem focuses on how the body changes the materials of things we eat into our own tissue. How do animals and plants use food? Why do we not bec...

Problem-Based Learning in the Life Science Classroom, K–12 (Book Sample)

Book Chapter

Problem-Based Learning in the Life Science Classroom, K–12 (Book Sample)

Problem-Based Learning in the Life Science Classroom, K–12 offers a great new way to ignite your creativity. Authors Tom McConnell, Joyce Parker, a...

How to Develop an Engineering Design Task

Book Chapter

How to Develop an Engineering Design Task

This chapter is a good introduction to the process of designing lessons. It provides a valuable way to start your journey through the many wonderful i...

Minding Design Missteps

Book Chapter

Minding Design Missteps

This chapter will assist you in identifying the misconceptions of students who are new to STEM. It provides a valuable way to start your journey throu...

Teaching Through Trade Books

Book Chapter

Teaching Through Trade Books

In this chapter, through two different stories, students are introduced to the process—including the frustrations—of designing something to solve ...

More Teaching Through Trade Books

Book Chapter

More Teaching Through Trade Books

This chapter presents two fiction trade books that can be used to inspire students to design and test various flying machines. It provides opportuniti...

Gimme an E!

Book Chapter

Gimme an E!

This chapter shares the seven overlapping and mutually reinforcing strategies teachers used that effectively supported children’s learning in physic...

The EDP-5E

Book Chapter

The EDP-5E

This chapter shares experiences introducing preschoolers and kindergarteners to engineering through an hour-long lesson about designing structures. Th...

Can a Student Really Do What Engineers Do?

Book Chapter

Can a Student Really Do What Engineers Do?

In this chapter, a science teacher educator, a water company informal educator, and a second-grade teacher develop and co-teach a three- to four-day i...

Catch Me If You Can!

Book Chapter

Catch Me If You Can!

A STEM activity is any activity that integrates the use of science, technology, engineering, and mathematics to solve a problem. This chapter presents...

Inviting Engineering Into the Science Lab

Book Chapter

Inviting Engineering Into the Science Lab

This chapter presents examples of two lessons adapted from a second-grade program to incorporate the science and engineering practices into lab activi...

Integrating Design

Book Chapter

Integrating Design

In this activity, note the steps for redesign, and be open to following a design process, not a rigid the design process. Students may spend a long ti...

Elephant Trunks and Dolphin Tails

Book Chapter

Elephant Trunks and Dolphin Tails

This chapter focuses on how engineers help animals. After some time to brainstorm together, students come up with an idea that engineers may help vete...

Engineering Adaptations

Book Chapter

Engineering Adaptations

This chapter shares two examples of “classic” science lessons adapted to teach science content through engineering design. It also provides some m...

Sailing Into the Digital Era

Book Chapter

Sailing Into the Digital Era

In this activity, students transform STEM journals into E-books while integrating science, technology, and literacy. The chapter brings forward the id...

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