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STEMcoding project releases "Physics of Video Games" Hour of Code activity

By Edwin P. Christmann

Posted on 2017-11-27

Until recently, the world’s most popular K12 computer science website, hourofcode.com, did not have any physics-focused coding activities. This was the case until Professor Chris Orban of Ohio State University initiated an effort to develop coding tutorials for physics teachers to learn code. Below is a link to describe his work on this project:

https://physics.osu.edu/news/prof.-chris-orban-receives-aip-meggers-project-award

Perhaps the best way to understand what Professor Orban has developed is to look at the “The Physics of Video Games” Hour of Code video tutorial below:.

Another perspective is to examine the STEMcoding project (u.osu.edu/stemcoding), which was just released on hourofcode.com/learn. The direct link to the video tutorial is at go.osu.edu/hourofcode . The “Physics of Video Games” coding activities are intended for absolute beginner programmers in grades 9-12 and they were designed with significant feedback from high school physics teachers. All activities are 100% chromebook compatible. The STEMcoding project, which was recently selected for the AIP Meggers award, is led by Prof. Chris Orban from Ohio State University and Prof. Richelle Teeling-Smith from the University of Mt. Union.

Once you take the time to explore this project, I think you will find it very useful for high school teachers. Since we all know that video games are of interest for most high school learners, having teachers examine how physics can be understood within video games offers educators great potential to motivate students to learn physics. In summary, this is a winner!

For more information including (mostly online) summer professional development for teachers (from any STEM discipline) please contact Prof. Chris Orban at orban@physics.osu.edu

Edwin P. Christmann is a professor and chairman of the secondary education department and graduate coordinator of the mathematics and science teaching program at Slippery Rock University in Slippery Rock, Pennsylvania.

Until recently, the world’s most popular K12 computer science website, hourofcode.com, did not have any physics-focused coding activities. This was the case until Professor Chris Orban of Ohio State University initiated an effort to develop coding tutorials for physics teachers to learn code. Below is a link to describe his work on this project:

 

Build the Science Department: Stories of Success

By Carole Hayward

Posted on 2017-11-26

How can your science department become a site for developing teachers’ professional learning?

Building the Science Department: Stories of Success by Wayne Melville, Doug Jones, and Todd Campbell, features authentic accounts of teachers invested in reforming science teaching and learning. From the authors of the NSTA Press guide Reimagining the Science Department, this book offers stories told in teachers’ own words to provide advice and insight into strategies for building and improving a science department.

The book was conceived with the intention of sharing the stories of teachers who had negotiated reforms, challenged their own teaching practices, changed their classrooms, and transformed their departments.

The first part of the book focuses on scientific activity as represented in A Framework for K–12 Science Education and the Next Generation Science Standards (NGSS), and looks at how scientific activity can be used to “frame the work within science departments and how it aligns with contemporary visions of science teaching and learning.”

The second part of the book features teacher vignettes that address the various parts of a professional learning framework: context, content, activities, and processes. Each vignette is accompanied by commentary that unpacks key points and messages, and includes questions designed to challenge teachers to improve their instructional practices and align these practices more closely with current reform initiatives. As the authors note, one teacher alone cannot achieve the vision and aim of the Framework and NGSS; instead, teachers must work together as a department to collaborate, learn together, and move the department forward as a unit.

The book discusses some of the cultural issues that serve to maintain the status quo in science teaching. “The current reality is that school science has not changed much in the past century and is struggling to engage and retain students in many parts of the Western world,” the authors state.

Traditionally-taught school science, rather than engage young people, turns them away from the field; therefore, in order to reform science education, deeper and more authentic professional learning will be required. What’s being offered to teachers now isn’t good enough. “If we are being honest, the value of much professional learning that occurs in schools can be questioned. The reason for this pessimistic view is that much professional learning fails to address teachers’ learning needs, the context of their work, or the ways in which adults learn,” the authors state.

By exploring real-life examples from both new and veteran teachers, Building the Science Department can help science teachers identify gaps in their knowledge and experience, and start to build departments that will be able to meet the needs of diverse teachers interested in creating curricula and teaching practices that will engage their students and help them to achieve.

To learn more, read the sample chapter “The Content of Professional Learning.”

This book is also available as an e-book.

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How can your science department become a site for developing teachers’ professional learning?

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