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Our Place in the Spongy Universe

Journal Article

Our Place in the Spongy Universe

Physicist James Trefil once described our universe as "The Spongy Universe," comparing large-scale cosmic structures to the structure of a sponge. Because the sponge is such a good model for the universe, the authors modified this "Spongy Universe" a...

Universal Design in Science Learning

Journal Article

Universal Design in Science Learning

Universal design provides a framework for science educators to ensure that teaching and learning opportunities are not only standards-based, but inherently flexible, accessible, and usable to accommodate learner diversity--including cultural, socioec...

Idea Bank: Wilderness Search and Rescue

Journal Article

Idea Bank: Wilderness Search and Rescue

As a science teacher, you are probably bombarded with the questions, “Why do we need to know this information?” and “Who uses this information in their jobs?” from your high school students on a daily basis. To answer their questions, incorpo...

Editor's Corner: Teaching Science for All

Journal Article

Editor's Corner: Teaching Science for All

Diversity comes in many flavors. Achievement gaps have been identified with respect to race and ethnicity, but also regarding gender, limited English ability, socioeconomic status, and learning differences. The Science Teacher (TST) has a long histor...

Teaching Expository Text Structures

Journal Article

Teaching Expository Text Structures

Many students enter high school unskilled in the art of reading to learn from science textbooks. Even students who can read full-length novels often find science books difficult to read because students have relatively little practice with the variou...

Career of the Month: An Interview with Video Game Level Designer John Feil

Journal Article

Career of the Month: An Interview with Video Game Level Designer John Feil

Who would have thought that time spent playing video games could lead to a lucrative career? This was a dream-come-true for John Feil, a Video Game Level Designer at LucasArts--the company that makes Star Wars games. In this month's column, Feil des...

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